Modeling a Fire Hydrant1/4/2023 When making a fire hydrant in 3ds Max, some techniques came back to me such as using tools under editable poly and using edges, faces, and vertexes to manipulate the object. I struggled with making sure the faces and edges were aligned correctly to create realistic parts on the hydrant. I overcame these problems by managing or when it became unmanageable, I went back and tried different solutions. I learned how to use the modifier list better and a lot of old techniques came back to me.
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Leave a Reply.Author : Jaidon GreenHello, my name is jaidon green. I go to Durham School of the Arts and i love to draw and sketch. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
January 2023
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